Talk:Getting Started/@comment-98.196.60.84-20170102101646/@comment-1372786-20170104101438

After unpacking, it would technically be quite easy to explore what options you have for modding (some properties that are expected to be exposed actually aren't while some that should somehow be more complex happen to be easy to modify).

It is a bit redundant at the moment to repost the structure of the directory that, at the very least, is already well-organized enough to point one in the right direction. (although I guess a bit more emphasis on where's where could be done on this page and I'll try adding to it later)

As for your comment regarding unknown properties - this is an unfortunately unsolvable problem regarding globals MBIN files which have comprehensive properties not named by the game binaries. The only way to know what those unknown properties do for now is to test them out. If you are able to figure out yourself what some of the unknown properties do, this will help pin them down and potentially give them an arbitrary name on the next releases of MBINCompiler.