ActionTrigger



Inside this environment we can have Actions, and Triggers. If this environment has an ID, the TriggerAction can be called from a SimpleInteraction as well as a normal Interaction.

If you want the set of ActionTriggers to only be called upon interaction, the game has a reserved ID that is loaded when the object in created. This ID is BOOT. If you create an ActionTrigger with the ID BOOT it will be run when the object is created, but it will also block other actions from happening. Once you interact, the ActionTrigger you specify will be run, and you can chain/branch ActionTriggers from there.

For example usages see this list.

Reserved ID’s
There seems to be a number of reserved ID’s by the game that are probably only called when certain things happen. The ID’s are as follows: