No Man's Sky Modding Wiki
(Created page with "GEOMETRY files, usually in the form NAME.GEOMETRY.MBIN.PC are MBIN files containg 3D model data. The Blender Import Plugin is responsible for writing all data here, rather tha...")
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GEOMETRY files, usually in the form NAME.GEOMETRY.MBIN.PC are MBIN files containg 3D model data. The Blender Import Plugin is responsible for writing all data here, rather than doing so manually and as such, the GEOMETRY file is usually untouched manually. An empty [[SCENE Files|SCENE]] will work but still require an empty GEOMETRY file.
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GEOMETRY files, usually in the form NAME.GEOMETRY.MBIN.PC are MBIN files containg 3D model data. The Blender Import Plugin is responsible for writing all data here, rather than doing so manually and as such, the GEOMETRY file is usually untouched manually. An empty [[SCENE Files|SCENE]] will work but still require an empty GEOMETRY file. On the other hand, No Man's Model Viewer is alsp capable of reading these files as well as exporting to a more usable *.obj file.

Revision as of 02:11, 4 December 2016

GEOMETRY files, usually in the form NAME.GEOMETRY.MBIN.PC are MBIN files containg 3D model data. The Blender Import Plugin is responsible for writing all data here, rather than doing so manually and as such, the GEOMETRY file is usually untouched manually. An empty SCENE will work but still require an empty GEOMETRY file. On the other hand, No Man's Model Viewer is alsp capable of reading these files as well as exporting to a more usable *.obj file.